Ghost manorĀ is a student project carried out school during 2 month. It's a PC game whose goal is to walk in a manor to find 3 lost children and fight ghosts
Design Supervisor
To help a first-year student learn how game production works during a game jam, I supervised and assisted him in carrying out design tasks, such as level design and integration into Unity. This game jam taught me how to lead and assist other designers on a project outside of class.